ninjaztyle-title

Indie game developer

Just a hobby though

Welcome to Sweden

My role

Project management, Lead Programmer, Game design

About the game

The first "real" Game Project from School, and im pretty happy wih the results.

just about a month into the first semester of game dev school and a lot of people had dropped out of class. This hit pretty hard on the group I was asigned to: we were only 3 people left! (other groups consisted of 6-8 people). Luckily we managed to pull through with our skeleton crew and managed to produce something awesome in relation to the circumstances. Three people with a perfect dynamic and complementing each other with their unique strengths and skillsets can acomplish anything when they set their mind to it. If we could make this prototype with such limited time and resources, imagine what could have been done with a full crew and farther deadline?

This will always be one of my proudest projects, and if anything it tought me to have faith in my comrades.

The game itself was inspired by the rescent violation by Rus... ehr, I mean; by "Unknown Foreign" Submarines in the Stockholm archipelago. The game is a Tower defence game in wich you potect the Swedish Islands from an invading force of "Unknown" Submarines.

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